DreamSNES is a Super Nintendo emulator based on Gary Henderson's
Snes9X. It runs directly on the Dreamcast hardware without using
any SEGA or Microsoft libraries. It has been completely developed
using free tools. DreamSNES was created by
Marcus Comstedt,
Peter Bortas, and
Per Hedbor.
The nice anime/manga-esque graphics was made by Kathy Choi. More
excellent images by Kathy can be found on her Elfwood
page.)
The nice music was made by Jan
Warnstam. More music by him can be found at his personal webspace.
These pages are maintained by Peter Bortas. If you follow the link to
"The main page" you will get to the pages maintained by Marcus
Comstedt. They are all just as official, we have just split the job of
maintaining them.
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New Release: 0.9.8
marcus page for the details.
Highlights: MegaMan X2 and X3 support.
If you have got your installer running the only thing you have to do
is select "DreamSNES beta v0.9.8" in the application menu and it will
download and burn a copy for you.
As far as we know there are no speedups in this release. So please
don't spend hours making benchmark lists if you already have numbers
for 0.9.7. This release is more targeted at nakamichi than anything
else. I feel guilty about seeing him test and report things that are
fixed bugs. :-)
(Ok, there are some speedups, but not much you should normally notice.)
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New Release: 0.9.7
Bug fix release. Run on over to marcus page for the details.
If you have got your installer running the only thing you have to do
is select "DreamSNES beta v0.9.7" in the application menu and it will
download and burn a copy for you.
If you don't have the installer running I suggest you try it out. For
this release I've built a package containing everything you need with
easy to follow instructions. See the releases
page for further instructions.
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New Release: 0.9.6
Bug-fix release. Run on over to marcus page for the details.
Jan Warnstam provided us with some new music.
If you have got your installer running the only thing you have to do
is select "DreamSNES beta v0.9.6" in the application menu and it will
download and burn a copy for you.
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0.9.5 Errata
The Valentine release was a bit rushed and didn't go though proper
QA. Most alarmingly the save code will in most cases truncate your
saves. It was tested, but unfortunately the game used for testing did
not get any bad effects from the truncation. For now just don't use
0.9.5 if you have saved games you'd like to keep.
I'm sorry to say that there is no way to get a damaged save game back
if you have already been affected.
Other annoying by not so serious errors:
- There is a problem with changing CDs. It's damn near
impossible to be exact.
- There is a lot of artefacts in the sound.
- The installer/downloader is very hard to get running for Windows people.
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New Release: 0.9.5
This time, we actually do have some speed improvements, on account of
porting the entire CPU emulation core into SH4 assembler. No mean feat
I can tell you... It also happens to be another themed release, this
time inspired by the holiday of love: Valentine.
New music by Hans-Göran Wendelhof and Jan Warnstam. The music was
done during some distress. In less than 15min to be exact, so the
musicians ask you to consider that this music might not live up to
their normal high standards.
Please note:
Do not use any version older that 0.9.5 after you have saved something
with 0.9.5. The old releases can't see that the data is compressed and
will load it just the same. That normally means that the game will
detect the save as crap, make a clean save and then save to the VMU
10s later. Endresult: Your 0.9.5 save will be overwritten with an
empty save.
For more details go to marcus
page.
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For some reason the forums hosted by easynews was closed down. I'm
sure they had their reasons, but they haven't mailed me to tell me
what they where. Which goes to show show that should shouldn't trust a
third party to handle what you can do yourself. There is no ETA on new
forums.
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(This will be in the FAQ, but no one reads the FAQ so...) The requests
for a new release has been steadily increasing for some time, so here
is the official view of that: We did originally intend to do more
before-1.0-releases (and there actually was one all wrapped up a few
months ago), but we caught so much flak for the 0.9.4 release -
despite the fact that it was only intended to test new save code -
that we decided against any more such releases. It's more work that
it's worth. There will be no releases before we are happy with it.
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Released TestVMSfs 1.0. Used for testing is
VMU saving works. If you had problems saving with 0.9.4, try this app,
and speak up if still doesn't work. If you don't you will not be able
to save in the next version of DreamSNES either.
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New release: v0.9.4. This is the forth public beta. Again, not much
improvement speed wise. We just though people would start to get really
tired of the Christmas song by now. :-)
Changes since DreamSNES 0.9.3:
- Support for C and Z button (as select and exit to menu)
- Better key-repeat handling in the menus
- Fullscreen mode added (default, but configurable)
- Translation to Swedish. And French (sort of).
- Screen "blanker" in menu
- New music by Jan Warnstam
- Keyboard support: Press ESC for menu, Pause for "blanker"
- Better support for third party memory cards
- ROMs can now be placed in a directory "ROMS/" instead of in the root
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Nicholas Furgiuele has made an update of the CD covers he created for
DreamSNES and added NTSC (US) versions of them. He still has them available
for download on his site.
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New release: v0.9.3. This is the third public beta. It is a little
faster, but don't expect anything to run full speed. We had a lot of
fun creating a Christmas theme for this release as a Christmas present
for you. Special thanks to Daniel
Wressle for the Jingle Bells 2000 Disco Edit included as menu
music.
Changes since DreamSNES 0.9.2:
- Converted the menus to a cozy Christmas theme.
- Added mouse support
- Added possibility to to interpolate mode7.
- Speeded things up a bit. Note that it is still slow.
- Fixed menu interlace problem.
- Removed one of the soundtracks to reduce download size.
Known bug:
Does not save to Joytech or Nexus 4M bank switched VMUs.
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I added some notes and pictures to the "CD
images" page. Hopeful that will help people having problems with
the DiscJuggler image.
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peter.bortas.org and mc.pp.se was generating a lot more load on our
network than we had anticipated (lots of downloads). Our system
administrator did the right thing and shut off access to the sites
until we could show up and fix things.
The CD images are now hosted at Lysator (an academic computer
society we are members of) and should have plenty of bandwidth.
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